Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 179 days ago
4 / 8 / 5
K / D / A
50%
Kill participation
663.7
Damage / min
9,723g
430.5 gold / min
19
4 placed · 2 cleared
156
6.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBORBOLETA#mihos
Irelia · Top
4 / 7 / 6
30.3% KP
18,804
23.4% share
11,368g
205 CS · 9.1/m
PesteDeVenetia#Clown
Viego · Jungle
14 / 3 / 7
63.6% KP
23,349
29.1% share
13,551g
170 CS · 7.5/m
Zabranjeni#NBGD
Sylas · Mid
5 / 7 / 4
27.3% KP
15,798
19.7% share
9,032g
156 CS · 6.9/m
Atavaka#1234
Kai'Sa · ADC
9 / 1 / 5
42.4% KP
15,202
18.9% share
13,198g
214 CS · 9.5/m
Yixing Voin#ZABRA
Maokai · Support
1 / 0 / 13
42.4% KP
7,080
8.8% share
7,183g
39 CS · 1.7/m
Red side
DefeatCant be real#1315
Jax · Top
4 / 7 / 3
38.9% KP
19,194
27% share
9,591g
165 CS · 7.3/m
Bitie#UWU
Diana · Jungle
4 / 8 / 5
50% KP
14,989
21.1% share
9,723g
156 CS · 6.9/m
self sabotage#whyme
Zed · Mid
9 / 6 / 0
50% KP
24,381
34.3% share
10,406g
165 CS · 7.3/m
MENTAL WAR HEAVY#GOAT
Jhin · ADC
0 / 7 / 3
16.7% KP
9,911
13.9% share
8,623g
191 CS · 8.5/m
Propiska1#EUNE
Rakan · Support
1 / 5 / 2
16.7% KP
2,612
3.7% share
5,543g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
