Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 179 days ago
2 / 6 / 3
K / D / A
31.3%
Kill participation
317.5
Damage / min
9,244g
324 gold / min
27
6 placed · 8 cleared
216
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaFaR#Teemo
Teemo · Top
1 / 7 / 5
23.1% KP
8,119
8.8% share
10,458g
209 CS · 7.3/m
Art Deco#zzzzz
Zed · Jungle
14 / 1 / 10
92.3% KP
29,847
32.4% share
17,228g
190 CS · 6.7/m
Inkey#FL123
Ahri · Mid
4 / 5 / 15
73.1% KP
18,755
20.4% share
12,093g
229 CS · 8/m
FLAWS AND SINS#Adel
Corki · ADC
7 / 2 / 7
53.8% KP
23,651
25.7% share
17,058g
325 CS · 11.4/m
EnsU#IONIA
Neeko · Support
0 / 1 / 15
57.7% KP
11,726
12.7% share
7,966g
35 CS · 1.2/m
Red side
DefeatTTV Emploid#EUNE1
Jayce · Top
10 / 3 / 1
68.8% KP
21,810
36.5% share
14,286g
249 CS · 8.7/m
cipkołak#kubuś
Nunu & Willump · Jungle
2 / 8 / 10
75% KP
13,420
22.5% share
9,675g
164 CS · 5.7/m
Bitie#UWU
Lissandra · Mid
2 / 6 / 3
31.3% KP
9,060
15.2% share
9,244g
216 CS · 7.6/m
r e a l i t y#7 7 7
Nilah · ADC
2 / 6 / 3
31.3% KP
7,292
12.2% share
11,048g
206 CS · 7.2/m
Yuki#柔らかい
Yuumi · Support
0 / 3 / 4
25% KP
8,120
13.6% share
6,292g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
