Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 178 days ago
8 / 8 / 10
K / D / A
51.4%
Kill participation
553.9
Damage / min
13,007g
433.8 gold / min
29
4 placed · 4 cleared
183
6.1 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOG Dejvo#EUNE
Vayne · Top
8 / 9 / 9
43.6% KP
35,231
25.4% share
13,156g
195 CS · 6.5/m
theywontsurvive#yeh
Talon · Jungle
14 / 6 / 7
53.8% KP
27,599
19.9% share
16,891g
269 CS · 9/m
I AM BACK#ktmos
Malphite · Mid
4 / 6 / 23
69.2% KP
27,260
19.6% share
12,209g
182 CS · 6.1/m
Ruby#ISR
Karthus · ADC
12 / 8 / 12
61.5% KP
37,851
27.2% share
17,009g
259 CS · 8.6/m
Mileena#bimbo
Karma · Support
1 / 6 / 22
59% KP
11,036
7.9% share
8,693g
23 CS · 0.8/m
Red side
DefeatMarQ#EUNE
Sylas · Top
12 / 8 / 7
54.3% KP
30,083
25.5% share
12,255g
162 CS · 5.4/m
Bitie#UWU
Naafiri · Jungle
8 / 8 / 10
51.4% KP
16,607
14.1% share
13,007g
183 CS · 6.1/m
WRLD juice#EUNE
Yasuo · Mid
5 / 11 / 8
37.1% KP
20,265
17.2% share
12,985g
250 CS · 8.3/m
Atavaka#1234
Ezreal · ADC
6 / 6 / 14
57.1% KP
24,598
20.9% share
13,746g
200 CS · 6.7/m
ego#full9
Xerath · Support
4 / 6 / 20
68.6% KP
26,269
22.3% share
10,595g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
