Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 178 days ago
11 / 8 / 7
K / D / A
72%
Kill participation
984.3
Damage / min
15,188g
498 gold / min
36
2 placed · 6 cleared
196
6.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Dark Heavens#Truth
Malphite · Top
4 / 7 / 4
32% KP
17,203
18.6% share
9,318g
160 CS · 5.2/m
Bitie#UWU
Naafiri · Jungle
11 / 8 / 7
72% KP
30,021
32.5% share
15,188g
196 CS · 6.4/m
StefanDelic#6180
Vex · Mid
4 / 10 / 6
40% KP
16,330
17.7% share
9,653g
159 CS · 5.2/m
T0Ni3J4#5801
Aphelios · ADC
6 / 9 / 3
36% KP
22,310
24.1% share
14,832g
250 CS · 8.2/m
DOCISK Ãdôx#LASY
Lulu · Support
0 / 7 / 15
60% KP
6,538
7.1% share
8,403g
46 CS · 1.5/m
Red side
VictoryROTTEN2THECORE#GRST
Lee Sin · Top
12 / 6 / 6
43.9% KP
24,412
20.6% share
14,681g
216 CS · 7.1/m
shinitai kurai#love
Vayne · Jungle
14 / 7 / 11
61% KP
30,827
26.1% share
17,469g
204 CS · 6.7/m
Floating#wrath
Hwei · Mid
4 / 5 / 14
43.9% KP
17,410
14.7% share
12,492g
233 CS · 7.6/m
CHARON1#NiKKE
Veigar · ADC
10 / 4 / 9
46.3% KP
37,560
31.8% share
17,759g
249 CS · 8.2/m
MaleNapastii#9862
Alistar · Support
1 / 3 / 23
58.5% KP
8,080
6.8% share
9,775g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
