Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 178 days ago
12 / 8 / 5
K / D / A
63%
Kill participation
694.6
Damage / min
14,534g
520.9 gold / min
14
1 placed · 0 cleared
180
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMochugaVelika#pfns
Kennen · Top
4 / 9 / 10
51.9% KP
26,164
27.6% share
10,194g
178 CS · 6.4/m
Bitie#UWU
Kayn · Jungle
12 / 8 / 5
63% KP
19,378
20.4% share
14,534g
180 CS · 6.5/m
promayah#00000
Vel'Koz · Mid
6 / 8 / 4
37% KP
22,297
23.5% share
11,215g
205 CS · 7.3/m
Bedele#1v9
Vayne · ADC
5 / 7 / 10
55.6% KP
22,259
23.4% share
12,476g
198 CS · 7.1/m
feel like god#001
Rakan · Support
0 / 7 / 12
44.4% KP
4,842
5.1% share
7,259g
31 CS · 1.1/m
Red side
VictoryThe Dark Heavens#Truth
Sylas · Top
5 / 8 / 8
33.3% KP
17,046
14.8% share
8,917g
117 CS · 4.2/m
D3ad inside#Loser
Shaco · Jungle
9 / 1 / 12
53.8% KP
21,666
18.9% share
12,310g
189 CS · 6.8/m
neuxoss#aboo
Ahri · Mid
7 / 5 / 10
43.6% KP
24,606
21.4% share
11,353g
191 CS · 6.8/m
flow state#sybau
Yunara · ADC
17 / 5 / 10
69.2% KP
42,925
37.4% share
19,140g
241 CS · 8.6/m
BIMBER ENJOYER#ESSA
Nautilus · Support
1 / 8 / 25
66.7% KP
8,636
7.5% share
8,786g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
