Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 177 days ago
7 / 14 / 16
K / D / A
45.1%
Kill participation
690.2
Damage / min
12,109g
365.8 gold / min
74
30 placed · 6 cleared
38
1.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoyplank#jew
Gangplank · Top
5 / 8 / 5
25.6% KP
30,178
22.3% share
15,436g
281 CS · 8.5/m
feel like god#001
Kha'Zix · Jungle
13 / 10 / 4
43.6% KP
28,055
20.8% share
16,029g
222 CS · 6.7/m
zuky#xdd
Ahri · Mid
10 / 10 / 9
48.7% KP
32,317
23.9% share
14,718g
230 CS · 6.9/m
Przy100 Pracy2k#EUNE
Corki · ADC
5 / 15 / 7
30.8% KP
28,705
21.3% share
12,938g
187 CS · 5.6/m
KAMUFLAŻYK#2137
Nami · Support
6 / 8 / 17
59% KP
15,798
11.7% share
11,202g
27 CS · 0.8/m
Red side
VictoryFilip88sestak#EUNE
Nasus · Top
13 / 2 / 2
29.4% KP
33,138
21.6% share
18,695g
306 CS · 9.2/m
FunfactonMID#EUNE
Zed · Jungle
12 / 7 / 11
45.1% KP
41,838
27.3% share
19,613g
271 CS · 8.2/m
Let me carry#bard
Twisted Fate · Mid
7 / 7 / 12
37.3% KP
26,665
17.4% share
16,380g
242 CS · 7.3/m
VODKAWHISKEY911#2001
Lux · ADC
12 / 9 / 12
47.1% KP
29,005
18.9% share
16,470g
224 CS · 6.8/m
Bitie#UWU
Zoe · Support
7 / 14 / 16
45.1% KP
22,845
14.9% share
12,109g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
