Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Flex · 175 days ago
11 / 6 / 11
K / D / A
51.2%
Kill participation
1,890.8
Damage / min
15,496g
497.2 gold / min
17
7 placed · 0 cleared
230
7.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Aurora · Top
11 / 6 / 11
51.2% KP
58,930
33.3% share
15,496g
230 CS · 7.4/m
Ame Nu Habakiri#Mitsu
Aatrox · Jungle
9 / 3 / 11
46.5% KP
36,889
20.9% share
16,629g
251 CS · 8.1/m
iLfLaIPaula#EUNE
Qiyana · Mid
5 / 11 / 5
23.3% KP
21,065
11.9% share
10,152g
170 CS · 5.5/m
Podes281#Troll
Jinx · ADC
11 / 14 / 12
53.5% KP
30,238
17.1% share
16,221g
236 CS · 7.6/m
Blackpinkfan1#LISA
Sona · Support
7 / 4 / 24
72.1% KP
29,674
16.8% share
11,686g
37 CS · 1.2/m
Red side
DefeatStelHero#EUNE
Garen · Top
6 / 10 / 0
16.2% KP
20,834
15.6% share
11,672g
198 CS · 6.4/m
RemUrs#Pepsi
Master Yi · Jungle
12 / 8 / 2
37.8% KP
28,019
21% share
16,673g
242 CS · 7.8/m
CuumKing69#EUNE
Sion · Mid
9 / 4 / 9
48.6% KP
38,013
28.5% share
15,112g
239 CS · 7.7/m
Hope#0111
Miss Fortune · ADC
8 / 9 / 10
48.6% KP
34,121
25.6% share
15,578g
208 CS · 6.7/m
Euclentiu#EURRO
Rakan · Support
2 / 12 / 18
54.1% KP
12,315
9.2% share
9,049g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
