Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 174 days ago
6 / 2 / 6
K / D / A
52.2%
Kill participation
608.2
Damage / min
10,131g
468.3 gold / min
9
0 placed · 0 cleared
166
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory韋 恩#chill
Vayne · Top
4 / 3 / 1
21.7% KP
13,310
23.1% share
7,946g
162 CS · 7.5/m
Bitie#BITIE
Kayn · Jungle
6 / 2 / 6
52.2% KP
13,158
22.8% share
10,131g
166 CS · 7.7/m
Twitch Six10lol#Nckls
Ekko · Mid
5 / 2 / 1
26.1% KP
13,273
23% share
9,140g
218 CS · 10.1/m
Nìghtmare#DRKK
Lux · ADC
8 / 3 / 1
39.1% KP
13,713
23.8% share
9,896g
169 CS · 7.8/m
DRON Komy#DRON
Nami · Support
0 / 2 / 8
34.8% KP
4,146
7.2% share
5,663g
33 CS · 1.5/m
Red side
Defeat21321421213#31232
Riven · Top
2 / 5 / 0
16.7% KP
6,473
11.9% share
8,258g
156 CS · 7.2/m
Denouementer#0xC1
Evelynn · Jungle
8 / 2 / 0
66.7% KP
13,363
24.6% share
9,645g
145 CS · 6.7/m
Beengus#EUNE
Ezreal · Mid
1 / 5 / 0
8.3% KP
16,231
29.9% share
7,875g
203 CS · 9.4/m
SΛNNY#XYZ
Caitlyn · ADC
0 / 7 / 4
33.3% KP
12,516
23.1% share
8,455g
206 CS · 9.5/m
u good me better#EUNE
Lulu · Support
1 / 4 / 2
25% KP
5,655
10.4% share
5,286g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
