Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 174 days ago
11 / 3 / 14
K / D / A
44.6%
Kill participation
1,062.7
Damage / min
17,188g
557.4 gold / min
26
2 placed · 2 cleared
265
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaaslaak#EUNE
Teemo · Top
0 / 11 / 9
22.5% KP
21,974
14.3% share
9,808g
209 CS · 6.8/m
JUGKING#Godly
Karthus · Jungle
9 / 14 / 13
55% KP
43,212
28.1% share
14,615g
207 CS · 6.7/m
GASICIEL MILOSZ#RAND
Diana · Mid
9 / 12 / 9
45% KP
32,264
20.9% share
12,790g
191 CS · 6.2/m
swxftt#hvvdp
Twitch · ADC
20 / 12 / 5
62.5% KP
47,392
30.8% share
18,685g
198 CS · 6.4/m
Thresh on tren#EUNE
Thresh · Support
2 / 7 / 20
55% KP
9,183
6% share
9,451g
35 CS · 1.1/m
Red side
VictoryFederals1#3520
Mordekaiser · Top
17 / 6 / 7
42.9% KP
33,851
26.4% share
16,105g
209 CS · 6.8/m
Bitie#BITIE
Kayn · Jungle
11 / 3 / 14
44.6% KP
32,768
25.5% share
17,188g
265 CS · 8.6/m
777#astg4
Katarina · Mid
13 / 10 / 9
39.3% KP
26,095
20.3% share
14,394g
180 CS · 5.8/m
cωeluch#okoń
Kai'Sa · ADC
12 / 13 / 7
33.9% KP
22,367
17.4% share
15,984g
225 CS · 7.3/m
machence#sands
Nami · Support
3 / 8 / 25
50% KP
13,170
10.3% share
11,433g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
