Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 174 days ago
10 / 7 / 12
K / D / A
47.8%
Kill participation
945
Damage / min
16,016g
540.2 gold / min
36
6 placed · 5 cleared
186
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrollDespair13#EUNE
Nasus · Top
2 / 7 / 7
27.3% KP
15,626
14.6% share
11,380g
202 CS · 6.8/m
Alexander Isak#ISAK9
Kindred · Jungle
10 / 9 / 5
45.5% KP
22,074
20.6% share
15,813g
207 CS · 7/m
swoma#EUNE
Syndra · Mid
5 / 9 / 4
27.3% KP
16,756
15.7% share
10,698g
209 CS · 7/m
Ruby#ISR
Karthus · ADC
14 / 12 / 11
75.8% KP
43,707
40.8% share
16,100g
224 CS · 7.6/m
Johnsons Baby#PDD
Nautilus · Support
2 / 9 / 15
51.5% KP
8,865
8.3% share
8,849g
31 CS · 1/m
Red side
VictorySett Fists#SeTt
Sett · Top
14 / 4 / 5
41.3% KP
36,834
27.4% share
16,317g
218 CS · 7.4/m
Bitie#BITIE
Zed · Jungle
10 / 7 / 12
47.8% KP
28,020
20.8% share
16,016g
186 CS · 6.3/m
SuperSnikerS#EUNE
Xerath · Mid
12 / 6 / 9
45.7% KP
31,219
23.2% share
14,227g
200 CS · 6.7/m
Hyxpolia#EUNE
Caitlyn · ADC
5 / 11 / 8
28.3% KP
17,652
13.1% share
12,978g
209 CS · 7/m
G2 Dizappear#EUNE
Lux · Support
5 / 6 / 14
41.3% KP
20,861
15.5% share
11,266g
74 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
