Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 172 days ago
12 / 7 / 12
K / D / A
54.5%
Kill participation
1,628.3
Damage / min
12,738g
494.7 gold / min
14
5 placed · 1 cleared
161
6.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySkaarl diff#TooEz
Kled · Top
10 / 5 / 9
43.2% KP
31,373
24.9% share
14,396g
217 CS · 8.4/m
Nyrevz#4396
Hecarim · Jungle
11 / 2 / 9
45.5% KP
15,681
12.5% share
15,856g
251 CS · 9.7/m
Bitie#BITIE
Ambessa · Mid
12 / 7 / 12
54.5% KP
41,928
33.3% share
12,738g
161 CS · 6.3/m
CozMin#F3039
Smolder · ADC
6 / 4 / 9
34.1% KP
23,151
18.4% share
12,829g
208 CS · 8.1/m
Neo Lack#EUNE
Mel · Support
5 / 5 / 10
34.1% KP
13,707
10.9% share
9,742g
45 CS · 1.7/m
Red side
DefeatHaerin#WISH
Singed · Top
5 / 11 / 3
34.8% KP
27,294
29.6% share
11,498g
225 CS · 8.7/m
balance#331
Nocturne · Jungle
6 / 6 / 6
52.2% KP
19,575
21.3% share
11,057g
179 CS · 7/m
dalailama#lyon
Sylas · Mid
5 / 11 / 5
43.5% KP
12,127
13.2% share
9,643g
130 CS · 5/m
BRUTALSTRIKE#777
Caitlyn · ADC
5 / 9 / 5
43.5% KP
22,705
24.7% share
12,876g
194 CS · 7.5/m
Crackula#EUNE
Hwei · Support
2 / 7 / 9
47.8% KP
10,363
11.3% share
7,778g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
