Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 172 days ago
22 / 2 / 4
K / D / A
68.4%
Kill participation
2,027.7
Damage / min
17,211g
745.6 gold / min
21
5 placed · 1 cleared
222
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR1NUZ#1676
Aatrox · Top
4 / 6 / 1
27.8% KP
16,563
22.4% share
9,999g
179 CS · 7.8/m
MasterMixer#Naut
Karthus · Jungle
4 / 8 / 5
50% KP
19,844
26.9% share
9,455g
166 CS · 7.2/m
neveAdam#EUNE
Aurora · Mid
5 / 8 / 3
44.4% KP
15,896
21.5% share
8,273g
148 CS · 6.4/m
coke zero addict#adc
Senna · ADC
4 / 6 / 5
50% KP
17,215
23.3% share
8,876g
142 CS · 6.2/m
Fytilis#EUNE
Soraka · Support
1 / 10 / 9
55.6% KP
4,332
5.9% share
6,200g
23 CS · 1/m
Red side
Victoryvenom#12198
Camille · Top
7 / 5 / 2
23.7% KP
23,199
22% share
10,503g
151 CS · 6.5/m
Teom#EUNE
Shyvana · Jungle
3 / 2 / 7
26.3% KP
8,833
8.4% share
10,080g
169 CS · 7.3/m
Bitie#BITIE
Ambessa · Mid
22 / 2 / 4
68.4% KP
46,807
44.4% share
17,211g
222 CS · 9.6/m
Mave#0088
Draven · ADC
3 / 3 / 6
23.7% KP
16,681
15.8% share
10,959g
178 CS · 7.7/m
lost in thoughts#mish
Blitzcrank · Support
3 / 6 / 12
39.5% KP
9,988
9.5% share
7,297g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
