Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 172 days ago
3 / 12 / 5
K / D / A
57.1%
Kill participation
800.3
Damage / min
11,694g
382.6 gold / min
28
12 placed · 1 cleared
201
6.6 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiusha1337#EUNE
Gwen · Top
1 / 7 / 1
14.3% KP
12,924
16.1% share
10,933g
243 CS · 7.9/m
PREDATOR 十 RO#UDYR
Udyr · Jungle
4 / 8 / 3
50% KP
12,404
15.4% share
11,260g
200 CS · 6.5/m
Bitie#BITIE
Ambessa · Mid
3 / 12 / 5
57.1% KP
24,462
30.4% share
11,694g
201 CS · 6.6/m
THE BATMAN#DXG
Caitlyn · ADC
6 / 8 / 0
42.9% KP
27,773
34.5% share
15,763g
285 CS · 9.3/m
NotStonedLeeSin#420
Soraka · Support
0 / 10 / 7
50% KP
2,829
3.5% share
7,734g
23 CS · 0.8/m
Red side
VictoryRagnarok 5#EUNE
Jayce · Top
9 / 1 / 14
51.1% KP
32,209
23.2% share
15,396g
246 CS · 8/m
yougoodmud#002
Talon · Jungle
20 / 3 / 14
75.6% KP
46,962
33.8% share
17,519g
216 CS · 7.1/m
Dorwu#EU1
Malzahar · Mid
9 / 7 / 12
46.7% KP
32,786
23.6% share
14,790g
249 CS · 8.1/m
dominikvx02#EUNE
Smolder · ADC
6 / 3 / 6
26.7% KP
17,966
12.9% share
13,959g
237 CS · 7.8/m
RETIRED GIONI#EUNE
Nautilus · Support
1 / 0 / 19
44.4% KP
9,033
6.5% share
9,236g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
