Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 172 days ago
17 / 4 / 5
K / D / A
50%
Kill participation
824.3
Damage / min
14,004g
527.8 gold / min
18
2 placed · 2 cleared
183
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEpicDude#EUNE
Ornn · Top
8 / 5 / 8
69.6% KP
29,115
32.8% share
12,249g
179 CS · 6.7/m
niebieskihomar88#L60
Talon · Jungle
1 / 10 / 8
39.1% KP
11,512
13% share
8,365g
134 CS · 5.1/m
Balansoar#ROSU
Katarina · Mid
4 / 9 / 6
43.5% KP
18,380
20.7% share
10,635g
197 CS · 7.4/m
HCsongor11#EUNE
Varus · ADC
7 / 9 / 5
52.2% KP
20,489
23.1% share
12,428g
200 CS · 7.5/m
T1 Onyong nyong#EUNE
Pyke · Support
3 / 12 / 5
34.8% KP
9,136
10.3% share
7,770g
13 CS · 0.5/m
Red side
VictoryАБВ#XDD
Tahm Kench · Top
4 / 6 / 10
31.8% KP
22,297
18.8% share
8,839g
131 CS · 4.9/m
Bitie#BITIE
Elise · Jungle
17 / 4 / 5
50% KP
21,871
18.4% share
14,004g
183 CS · 6.9/m
black nails#988
Zed · Mid
13 / 4 / 8
47.7% KP
35,920
30.2% share
13,825g
188 CS · 7.1/m
SBL IFeelLoss#EUNE
Sivir · ADC
8 / 5 / 18
59.1% KP
33,799
28.4% share
14,752g
210 CS · 7.9/m
Forundez#EUNE
Milio · Support
2 / 4 / 25
61.4% KP
4,921
4.1% share
9,112g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
