Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 171 days ago
15 / 13 / 6
K / D / A
53.8%
Kill participation
1,064.8
Damage / min
21,206g
479.1 gold / min
40
1 placed · 6 cleared
300
6.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKayle Kayden#EUNE
Kayle · Top
14 / 4 / 15
59.2% KP
46,661
23.1% share
20,639g
355 CS · 8/m
Lakic10#EUNE
Jarvan IV · Jungle
7 / 8 / 30
75.5% KP
46,079
22.8% share
19,186g
284 CS · 6.4/m
PaulinhoGaucio#EUNE
Yasuo · Mid
15 / 4 / 9
49% KP
37,458
18.6% share
23,721g
407 CS · 9.2/m
xylo#EU2
Karthus · ADC
10 / 14 / 17
55.1% KP
61,024
30.2% share
21,927g
351 CS · 7.9/m
RATIRL#Blood
Janna · Support
3 / 9 / 28
63.3% KP
10,554
5.2% share
12,863g
26 CS · 0.6/m
Red side
DefeatEuronotuss#KMSf
Xin Zhao · Top
1 / 13 / 3
10.3% KP
29,179
16.5% share
16,084g
275 CS · 6.2/m
Bitie#BITIE
Kayn · Jungle
15 / 13 / 6
53.8% KP
47,135
26.7% share
21,206g
300 CS · 6.8/m
ocelot noob#Ivern
Zilean · Mid
2 / 9 / 15
43.6% KP
14,997
8.5% share
12,519g
204 CS · 4.6/m
Jokerery#2004
Lucian · ADC
21 / 6 / 8
74.4% KP
73,393
41.6% share
27,494g
411 CS · 9.3/m
Mooojszeszini#007
Lulu · Support
0 / 8 / 30
76.9% KP
11,909
6.7% share
12,896g
33 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
