Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 171 days ago
9 / 5 / 8
K / D / A
48.6%
Kill participation
696
Damage / min
13,751g
484.2 gold / min
37
3 placed · 7 cleared
218
7.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlezy#SIAB
Trundle · Top
9 / 3 / 7
45.7% KP
22,703
23.1% share
14,598g
249 CS · 8.8/m
Bitie#BITIE
Elise · Jungle
9 / 5 / 8
48.6% KP
19,766
20.1% share
13,751g
218 CS · 7.7/m
HulMeNeSkero#Ggez
Vladimir · Mid
8 / 3 / 8
45.7% KP
29,072
29.5% share
13,166g
241 CS · 8.5/m
STΕRGY OFF ZERI#gulp
Zeri · ADC
6 / 5 / 7
37.1% KP
17,623
17.9% share
15,211g
235 CS · 8.3/m
mujstu#EUNE
Amumu · Support
3 / 10 / 10
37.1% KP
9,270
9.4% share
8,994g
41 CS · 1.4/m
Red side
DefeatKiller50024#2010
Teemo · Top
1 / 10 / 1
7.7% KP
21,793
18.9% share
9,773g
234 CS · 8.2/m
anybishh int acc#2222
Talon · Jungle
9 / 7 / 6
57.7% KP
22,929
19.9% share
13,411g
201 CS · 7.1/m
Twalfa#EUW
Galio · Mid
2 / 5 / 11
50% KP
23,605
20.5% share
9,322g
178 CS · 6.3/m
Entombed#lust
Twitch · ADC
14 / 8 / 2
61.5% KP
41,862
36.4% share
15,939g
242 CS · 8.5/m
Μómmý#EUNE
Lulu · Support
0 / 5 / 18
69.2% KP
4,832
4.2% share
7,969g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
