Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 170 days ago
6 / 12 / 9
K / D / A
42.9%
Kill participation
892
Damage / min
15,549g
440.5 gold / min
23
3 placed · 2 cleared
223
6.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCodiFly#VENTI
Teemo · Top
8 / 12 / 18
44.8% KP
34,076
19.8% share
13,484g
146 CS · 4.1/m
Kancer67#sigma
Hecarim · Jungle
14 / 6 / 21
60.3% KP
38,106
22.2% share
19,511g
333 CS · 9.4/m
black nails#988
Zed · Mid
16 / 5 / 12
48.3% KP
44,342
25.8% share
20,431g
274 CS · 7.8/m
Scwaremedragon14#EUNE
Ziggs · ADC
13 / 7 / 21
58.6% KP
41,288
24% share
20,210g
294 CS · 8.3/m
Moon#Blau
Blitzcrank · Support
7 / 5 / 28
60.3% KP
14,148
8.2% share
12,194g
24 CS · 0.7/m
Red side
DefeatSzujas#EUNE
Elise · Top
11 / 11 / 7
51.4% KP
37,770
23.3% share
14,988g
193 CS · 5.5/m
Bitie#BITIE
Kayn · Jungle
6 / 12 / 9
42.9% KP
31,489
19.4% share
15,549g
223 CS · 6.3/m
Kentucky#Fish
Fizz · Mid
11 / 14 / 4
42.9% KP
32,293
19.9% share
17,562g
235 CS · 6.7/m
mhn se petuxw#jung
Caitlyn · ADC
6 / 12 / 10
45.7% KP
46,150
28.5% share
16,249g
309 CS · 8.8/m
Albanian#1988
Rell · Support
1 / 10 / 16
48.6% KP
14,338
8.8% share
9,594g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
