Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 170 days ago
24 / 3 / 15
K / D / A
73.6%
Kill participation
1,631.8
Damage / min
17,836g
642 gold / min
29
1 placed · 6 cleared
188
6.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatROJU#EUNE
Lissandra · Top
7 / 9 / 4
40.7% KP
19,979
20% share
11,831g
204 CS · 7.3/m
Celti#0000
Fiddlesticks · Jungle
7 / 11 / 4
40.7% KP
20,050
20% share
10,349g
132 CS · 4.8/m
Yowamushii#EUNE
Yasuo · Mid
5 / 10 / 5
37% KP
26,805
26.8% share
10,510g
200 CS · 7.2/m
PrawyCycekSixusa#EUNE
Katarina · ADC
7 / 14 / 6
48.1% KP
24,275
24.3% share
11,989g
140 CS · 5/m
chiya#012
Blitzcrank · Support
1 / 9 / 17
66.7% KP
8,984
9% share
8,060g
26 CS · 0.9/m
Red side
VictoryBadema#qdka
Malphite · Top
5 / 8 / 11
30.2% KP
22,001
16.6% share
11,225g
202 CS · 7.3/m
Bitie#BITIE
Elise · Jungle
24 / 3 / 15
73.6% KP
45,337
34.1% share
17,836g
188 CS · 6.8/m
EAT RAW FLESH#FF15
Yone · Mid
10 / 4 / 14
45.3% KP
26,221
19.7% share
13,550g
211 CS · 7.6/m
PatheticClown#4096
Ezreal · ADC
10 / 7 / 14
45.3% KP
26,625
20% share
14,084g
176 CS · 6.3/m
Maximo Garcia#hub
Zilean · Support
4 / 5 / 32
67.9% KP
12,691
9.6% share
10,314g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
