Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 170 days ago
6 / 7 / 7
K / D / A
61.9%
Kill participation
795.5
Damage / min
10,363g
396 gold / min
27
3 placed · 2 cleared
153
5.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYowamushii#EUNE
Yasuo · Top
5 / 12 / 1
28.6% KP
17,413
22.1% share
9,276g
161 CS · 6.2/m
Bitie#BITIE
Elise · Jungle
6 / 7 / 7
61.9% KP
20,815
26.4% share
10,363g
153 CS · 5.8/m
Dan79x#EUNE
Malzahar · Mid
3 / 4 / 5
38.1% KP
16,900
21.4% share
10,451g
202 CS · 7.7/m
Keff#LEDRP
Jinx · ADC
7 / 4 / 5
57.1% KP
17,837
22.6% share
13,842g
250 CS · 9.6/m
voltzer2#EUNE
Nami · Support
0 / 4 / 12
57.1% KP
5,893
7.5% share
6,923g
24 CS · 0.9/m
Red side
Victorytomerbir666#EUNE
Garen · Top
14 / 5 / 6
64.5% KP
30,921
36.5% share
15,614g
203 CS · 7.8/m
AFTER SMALLVILE#ASCND
Kayn · Jungle
4 / 3 / 5
29% KP
13,281
15.7% share
11,932g
219 CS · 8.4/m
hussars meretrix#EUNE
Ekko · Mid
10 / 7 / 1
35.5% KP
23,549
27.8% share
12,261g
198 CS · 7.6/m
Overak#Over
Sivir · ADC
2 / 3 / 2
12.9% KP
10,848
12.8% share
12,298g
211 CS · 8.1/m
Zetr0x#6001
Lulu · Support
1 / 3 / 10
35.5% KP
6,179
7.3% share
8,167g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
