Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 170 days ago
16 / 5 / 9
K / D / A
65.8%
Kill participation
1,228.5
Damage / min
14,599g
584 gold / min
42
3 placed · 9 cleared
207
8.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCamil Petrescu#0000
Camille · Top
5 / 8 / 1
24% KP
15,534
19.2% share
9,496g
138 CS · 5.5/m
CaffeineX#C4FX
Xin Zhao · Jungle
0 / 9 / 5
20% KP
7,834
9.7% share
7,566g
122 CS · 4.9/m
L Immortale#1010
LeBlanc · Mid
16 / 6 / 3
76% KP
27,759
34.3% share
14,134g
172 CS · 6.9/m
im learning adc#noFF
Ashe · ADC
1 / 7 / 6
28% KP
14,832
18.3% share
10,645g
212 CS · 8.5/m
Aurelion Biber#EUNE
Seraphine · Support
3 / 8 / 8
44% KP
15,085
18.6% share
7,976g
12 CS · 0.5/m
Red side
VictoryDarkZenith#LORD
Swain · Top
6 / 3 / 5
28.9% KP
20,277
21.8% share
10,734g
171 CS · 6.8/m
Bitie#BITIE
Elise · Jungle
16 / 5 / 9
65.8% KP
30,713
33% share
14,599g
207 CS · 8.3/m
metnoyed12#smile
Syndra · Mid
4 / 8 / 8
31.6% KP
13,167
14.1% share
9,997g
173 CS · 6.9/m
spoko gość#idc
Zeri · ADC
10 / 4 / 8
47.4% KP
22,317
23.9% share
13,185g
178 CS · 7.1/m
micia kicia#rawrr
Janna · Support
2 / 5 / 16
47.4% KP
6,732
7.2% share
7,190g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
