Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 168 days ago
11 / 6 / 7
K / D / A
47.4%
Kill participation
938.9
Damage / min
12,173g
464.9 gold / min
21
3 placed · 2 cleared
157
6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOscarEmil24#EUNE
Camille · Top
5 / 8 / 0
18.5% KP
22,421
24.3% share
11,442g
194 CS · 7.4/m
huulk123456#EUNE
Nocturne · Jungle
9 / 9 / 7
59.3% KP
24,633
26.7% share
11,982g
142 CS · 5.4/m
Amanakara#EUNE
Cho'Gath · Mid
3 / 7 / 3
22.2% KP
16,165
17.5% share
10,273g
222 CS · 8.5/m
Lebronze Jamess#1111
Twitch · ADC
4 / 10 / 10
51.9% KP
14,032
15.2% share
10,979g
170 CS · 6.5/m
VODKAWHISKEY911#2001
Pyke · Support
6 / 4 / 14
74.1% KP
14,907
16.2% share
9,735g
28 CS · 1.1/m
Red side
VictoryGYMRAT#JTCNW
Ornn · Top
3 / 4 / 11
36.8% KP
22,841
19.5% share
10,192g
179 CS · 6.8/m
Bitie#BITIE
Elise · Jungle
11 / 6 / 7
47.4% KP
24,584
20.9% share
12,173g
157 CS · 6/m
44teca#aura
Kassadin · Mid
15 / 2 / 4
50% KP
33,364
28.4% share
15,857g
219 CS · 8.4/m
Duck with knife#DUCKS
Ashe · ADC
5 / 12 / 8
34.2% KP
20,856
17.8% share
10,907g
164 CS · 6.3/m
Kwiatusek#uwu
Senna · Support
4 / 3 / 17
55.3% KP
15,745
13.4% share
11,365g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
