Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 168 days ago
20 / 3 / 8
K / D / A
70%
Kill participation
1,106
Damage / min
15,401g
579 gold / min
24
2 placed · 1 cleared
171
6.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPlat Soon#EUNE
Tahm Kench · Top
4 / 0 / 17
52.5% KP
11,092
11.8% share
10,579g
138 CS · 5.2/m
Bitie#BITIE
Elise · Jungle
20 / 3 / 8
70% KP
29,419
31.4% share
15,401g
171 CS · 6.4/m
FF15FF15#EUNE
Zed · Mid
7 / 4 / 9
40% KP
17,526
18.7% share
11,809g
148 CS · 5.6/m
HAK 247#7777
Smolder · ADC
9 / 6 / 11
50% KP
29,511
31.5% share
12,813g
192 CS · 7.2/m
Toxic Firefly#EUNE
Lulu · Support
0 / 5 / 27
67.5% KP
6,073
6.5% share
8,812g
35 CS · 1.3/m
Red side
Defeatmała kicia#meoww
Vayne · Top
2 / 5 / 3
29.4% KP
16,200
20.4% share
8,368g
159 CS · 6/m
po huj w to gram#Shyv
Jarvan IV · Jungle
5 / 9 / 4
52.9% KP
13,341
16.8% share
9,457g
138 CS · 5.2/m
Buff Shunpo#1337
Syndra · Mid
0 / 10 / 0
0% KP
11,778
14.8% share
7,099g
155 CS · 5.8/m
Barol#XDDDD
Draven · ADC
6 / 8 / 4
58.8% KP
26,831
33.8% share
12,175g
194 CS · 7.3/m
MaddDogg2137#EUNE
Leona · Support
4 / 8 / 11
88.2% KP
11,215
14.1% share
8,900g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
