Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Flex · 168 days ago
18 / 6 / 7
K / D / A
64.1%
Kill participation
1,968.7
Damage / min
16,767g
532.3 gold / min
21
12 placed · 0 cleared
235
7.5 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRouchen#EUNE
Swain · Top
3 / 14 / 5
18.6% KP
15,851
12.9% share
9,388g
128 CS · 4.1/m
Ragfer#EUNE
Zac · Jungle
4 / 6 / 21
58.1% KP
21,393
17.4% share
12,858g
170 CS · 5.4/m
129083156#1605
Yasuo · Mid
19 / 7 / 13
74.4% KP
40,715
33.1% share
18,748g
277 CS · 8.8/m
SenQu#0001
Jinx · ADC
14 / 7 / 13
62.8% KP
39,915
32.4% share
18,832g
212 CS · 6.7/m
Deshya#EUNE
Soraka · Support
3 / 6 / 20
53.5% KP
5,193
4.2% share
10,585g
27 CS · 0.9/m
Red side
DefeatBitie#BITIE
Camille · Top
18 / 6 / 7
64.1% KP
62,013
38.8% share
16,767g
235 CS · 7.5/m
gapujom mnie#gap
Cho'Gath · Jungle
8 / 12 / 12
51.3% KP
22,123
13.9% share
12,127g
165 CS · 5.2/m
Slezy#SIAB
Syndra · Mid
5 / 10 / 10
38.5% KP
31,558
19.8% share
12,601g
168 CS · 5.3/m
Ame Nu Habakiri#Mitsu
Ezreal · ADC
4 / 6 / 5
23.1% KP
23,371
14.6% share
12,627g
214 CS · 6.8/m
Podes281#Troll
Ashe · Support
4 / 9 / 14
46.2% KP
20,635
12.9% share
10,019g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
