Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 167 days ago
10 / 2 / 7
K / D / A
60.7%
Kill participation
1,133.3
Damage / min
15,847g
492.7 gold / min
24
2 placed · 5 cleared
254
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeb1luuuuu#1010
Irelia · Top
2 / 8 / 2
21.1% KP
15,760
16.8% share
13,192g
300 CS · 9.3/m
Hours In Silence#TCD
Brand · Jungle
6 / 5 / 9
78.9% KP
26,517
28.3% share
13,455g
219 CS · 6.8/m
Veljko#Vedya
Katarina · Mid
3 / 9 / 1
21.1% KP
11,206
11.9% share
10,436g
215 CS · 6.7/m
Jewpiter#EUNE
Smolder · ADC
5 / 3 / 5
52.6% KP
23,254
24.8% share
14,131g
287 CS · 8.9/m
113#2825
Bard · Support
3 / 3 / 15
94.7% KP
17,068
18.2% share
10,038g
25 CS · 0.8/m
Red side
VictoryKrtko Prdko#REAL
Rek'Sai · Top
5 / 3 / 5
35.7% KP
18,929
16.8% share
13,305g
239 CS · 7.4/m
Disintegr8#BOMBA
Diana · Jungle
9 / 3 / 9
64.3% KP
23,746
21.1% share
17,783g
281 CS · 8.7/m
Bitie#BITIE
Ambessa · Mid
10 / 2 / 7
60.7% KP
36,455
32.4% share
15,847g
254 CS · 7.9/m
Mileena#bimbo
Zyra · ADC
2 / 5 / 8
35.7% KP
20,267
18% share
11,647g
199 CS · 6.2/m
SHINIGAMI#G59
Renata Glasc · Support
2 / 6 / 14
57.1% KP
13,074
11.6% share
9,654g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
