Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 165 days ago
9 / 6 / 8
K / D / A
60.7%
Kill participation
738.7
Damage / min
12,023g
424.3 gold / min
24
1 placed · 5 cleared
142
5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTox#Ys0
K'Sante · Top
5 / 5 / 9
50% KP
16,226
15.6% share
9,985g
181 CS · 6.4/m
Bitie#BITIE
Elise · Jungle
9 / 6 / 8
60.7% KP
20,930
20.1% share
12,023g
142 CS · 5/m
DaSxBooT#GGS
Malzahar · Mid
4 / 11 / 3
25% KP
27,228
26.2% share
10,337g
214 CS · 7.6/m
el primo#1312
Corki · ADC
7 / 7 / 4
39.3% KP
30,540
29.4% share
15,508g
250 CS · 8.8/m
smraďoch#pica
Nautilus · Support
3 / 7 / 12
53.6% KP
9,094
8.7% share
8,923g
33 CS · 1.2/m
Red side
Victoryoscar piastri#F1F1
Yone · Top
4 / 13 / 12
44.4% KP
18,497
17.5% share
10,529g
168 CS · 5.9/m
PILKER SPRITE#4WB
Jarvan IV · Jungle
7 / 7 / 23
83.3% KP
16,564
15.7% share
12,888g
177 CS · 6.2/m
FLAWS AND SINS#Adel
Vladimir · Mid
11 / 4 / 11
61.1% KP
33,220
31.4% share
15,195g
265 CS · 9.4/m
Soosen#0000
Sivir · ADC
14 / 3 / 9
63.9% KP
31,937
30.2% share
17,035g
232 CS · 8.2/m
gorillahugy#FOS
Lulu · Support
0 / 1 / 23
63.9% KP
5,589
5.3% share
7,961g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
