Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 165 days ago
21 / 5 / 9
K / D / A
63.8%
Kill participation
1,561.3
Damage / min
22,880g
605.6 gold / min
34
5 placed · 0 cleared
294
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYami Sukehiro#akal1
Akali · Top
7 / 9 / 5
33.3% KP
30,635
21.1% share
15,333g
295 CS · 7.8/m
ZbychuPetara#Zbyh
Nidalee · Jungle
12 / 9 / 13
69.4% KP
33,914
23.3% share
18,371g
216 CS · 5.7/m
Howlun#cnth
Naafiri · Mid
5 / 8 / 9
38.9% KP
25,452
17.5% share
14,512g
300 CS · 7.9/m
Pontiffs#xdLV
Smolder · ADC
7 / 9 / 6
36.1% KP
26,250
18% share
16,001g
268 CS · 7.1/m
KOSTAS PASSARIS#NYFAS
Senna · Support
5 / 12 / 17
61.1% KP
29,261
20.1% share
13,728g
53 CS · 1.4/m
Red side
VictoryVivi#042
Riven · Top
4 / 9 / 4
17% KP
22,086
13.1% share
15,412g
238 CS · 6.3/m
Bitie#BITIE
Kayn · Jungle
21 / 5 / 9
63.8% KP
58,990
34.9% share
22,880g
294 CS · 7.8/m
szpecuszpecu#11111
Lissandra · Mid
9 / 7 / 9
38.3% KP
32,623
19.3% share
17,335g
331 CS · 8.8/m
Iron Maidenless#EUNE
Jhin · ADC
13 / 5 / 11
51.1% KP
43,485
25.7% share
22,069g
300 CS · 7.9/m
Vin Benzine#DEMON
Nautilus · Support
0 / 10 / 24
51.1% KP
11,791
7% share
11,374g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
