Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 165 days ago
11 / 8 / 6
K / D / A
58.6%
Kill participation
940.9
Damage / min
13,603g
464 gold / min
20
1 placed · 3 cleared
148
5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCalin#2210
Camille · Top
3 / 8 / 2
17.2% KP
16,232
16.4% share
10,913g
196 CS · 6.7/m
Bitie#BITIE
Elise · Jungle
11 / 8 / 6
58.6% KP
27,584
27.8% share
13,603g
148 CS · 5/m
MechVulpes#999
Kennen · Mid
4 / 10 / 6
34.5% KP
27,084
27.3% share
10,650g
208 CS · 7.1/m
Ornnlyyfans#619
Jhin · ADC
5 / 5 / 6
37.9% KP
17,159
17.3% share
13,111g
230 CS · 7.8/m
V O L C A N I C#1903
Senna · Support
6 / 9 / 8
48.3% KP
11,085
11.2% share
10,998g
31 CS · 1.1/m
Red side
VictoryMix s 1#EUNE
Varus · Top
14 / 3 / 3
42.5% KP
29,758
26.1% share
15,700g
224 CS · 7.6/m
LondonStyleShaco#SHACO
Briar · Jungle
7 / 6 / 7
35% KP
16,848
14.8% share
13,567g
199 CS · 6.8/m
FLAWS AND SINS#Adel
Zed · Mid
11 / 6 / 9
50% KP
38,583
33.9% share
17,654g
271 CS · 9.2/m
AstroGapped#lvcky
Kai'Sa · ADC
6 / 8 / 6
30% KP
22,151
19.4% share
14,318g
245 CS · 8.4/m
capybara enjoyer#ybara
Braum · Support
2 / 6 / 22
60% KP
6,623
5.8% share
10,282g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
