Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 165 days ago
7 / 9 / 14
K / D / A
42%
Kill participation
824.8
Damage / min
14,856g
408.9 gold / min
36
13 placed · 5 cleared
206
5.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
6
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuarde#EUNE
Yasuo · Top
3 / 16 / 7
22.2% KP
21,959
15.5% share
15,753g
271 CS · 7.5/m
XDXDXDXDXDXDXDXD#Lemur
Viego · Jungle
16 / 7 / 3
42.2% KP
36,131
25.4% share
20,433g
252 CS · 6.9/m
kvetinac77#EUNE
Xerath · Mid
10 / 12 / 7
37.8% KP
25,361
17.9% share
12,860g
160 CS · 4.4/m
Bobr#Fire
Ziggs · ADC
13 / 8 / 13
57.8% KP
48,843
34.4% share
20,011g
310 CS · 8.5/m
Pikkapi#EUNE
Seraphine · Support
3 / 7 / 25
62.2% KP
9,759
6.9% share
12,179g
38 CS · 1/m
Red side
DefeatBitie#BITIE
Malphite · Top
7 / 9 / 14
42% KP
29,966
19.5% share
14,856g
206 CS · 5.7/m
oscar oburlon#2016
Talon · Jungle
16 / 7 / 10
52% KP
35,914
23.4% share
18,223g
257 CS · 7.1/m
Yumeko Jabami#GAMBA
Akshan · Mid
15 / 7 / 5
40% KP
37,906
24.7% share
19,617g
230 CS · 6.3/m
Νονa#EUNE
Caitlyn · ADC
8 / 8 / 6
28% KP
24,722
16.1% share
18,907g
337 CS · 9.3/m
darkstar692#EUNE
Brand · Support
4 / 14 / 6
20% KP
25,100
16.3% share
12,435g
122 CS · 3.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
