Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 164 days ago
7 / 9 / 1
K / D / A
57.1%
Kill participation
690.9
Damage / min
9,745g
403 gold / min
13
1 placed · 2 cleared
141
5.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFatAndLazy#FAT
Riven · Top
2 / 5 / 2
28.6% KP
5,643
10.5% share
8,408g
163 CS · 6.7/m
Bitie#BITIE
Sylas · Jungle
7 / 9 / 1
57.1% KP
16,708
31% share
9,745g
141 CS · 5.8/m
Nyg#ESSA
Zed · Mid
2 / 7 / 1
21.4% KP
13,948
25.9% share
8,800g
176 CS · 7.3/m
H O B I T#001
Vayne · ADC
2 / 4 / 4
42.9% KP
8,120
15.1% share
8,880g
187 CS · 7.7/m
pretendent#69699
Seraphine · Support
1 / 5 / 8
64.3% KP
9,509
17.6% share
6,373g
27 CS · 1.1/m
Red side
VictoryDemonLord100#EUNE
Pantheon · Top
6 / 2 / 3
30% KP
14,874
18.1% share
9,952g
164 CS · 6.8/m
Aiku#cmar
Hecarim · Jungle
6 / 2 / 7
43.3% KP
15,230
18.6% share
13,686g
271 CS · 11.2/m
Tai Lung#asd1
Malphite · Mid
3 / 2 / 11
46.7% KP
19,888
24.2% share
10,675g
209 CS · 8.6/m
femboy chemist#awooo
Hwei · ADC
7 / 4 / 5
40% KP
18,792
22.9% share
11,987g
206 CS · 8.5/m
Magiczny Kubek #EUNE
Camille · Support
8 / 5 / 7
50% KP
13,284
16.2% share
9,915g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
