Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 164 days ago
5 / 7 / 8
K / D / A
61.9%
Kill participation
746.6
Damage / min
13,194g
467.6 gold / min
17
10 placed · 1 cleared
195
6.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIamStojadin#EUNE
Aatrox · Top
11 / 2 / 4
39.5% KP
28,030
24.2% share
13,697g
224 CS · 7.9/m
femboy milkies#kirk
Naafiri · Jungle
11 / 4 / 4
39.5% KP
18,521
16% share
14,769g
234 CS · 8.3/m
フルタキアス#2548
Yasuo · Mid
5 / 6 / 1
15.8% KP
18,201
15.7% share
13,042g
265 CS · 9.4/m
KASK#4444
Vladimir · ADC
5 / 3 / 9
36.8% KP
18,672
16.1% share
12,876g
220 CS · 7.8/m
s16spawnerSlayer#freak
Senna · Support
6 / 6 / 17
60.5% KP
32,578
28.1% share
12,699g
49 CS · 1.7/m
Red side
DefeatSebastianPałucki#BLN
Mordekaiser · Top
0 / 11 / 2
9.5% KP
13,753
13.4% share
7,199g
144 CS · 5.1/m
Bitie#BITIE
Kayn · Jungle
5 / 7 / 8
61.9% KP
21,067
20.5% share
13,194g
195 CS · 6.9/m
KataFlix#EUNE
Katarina · Mid
4 / 7 / 7
52.4% KP
18,510
18% share
10,101g
182 CS · 6.5/m
glory to isreal#kokon
Smolder · ADC
8 / 6 / 5
61.9% KP
30,948
30.2% share
14,032g
249 CS · 8.8/m
新年快乐天天开心#68167
Xerath · Support
4 / 7 / 8
57.1% KP
18,329
17.9% share
9,100g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
