Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 164 days ago
15 / 3 / 9
K / D / A
72.7%
Kill participation
1,363.6
Damage / min
14,407g
645.6 gold / min
17
6 placed · 2 cleared
166
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrobryan#EUNE
Gwen · Top
5 / 5 / 1
18.2% KP
14,174
17.9% share
9,731g
174 CS · 7.8/m
rawr meow purr#XX100
Graves · Jungle
8 / 4 / 4
36.4% KP
11,597
14.7% share
11,331g
188 CS · 8.4/m
Bitie#BITIE
Ambessa · Mid
15 / 3 / 9
72.7% KP
30,431
38.4% share
14,407g
166 CS · 7.4/m
Xenith#IFC
Xerath · ADC
3 / 5 / 8
33.3% KP
14,265
18% share
8,784g
139 CS · 6.2/m
SANAH#DRILL
Senna · Support
2 / 4 / 18
60.6% KP
8,680
11% share
8,139g
21 CS · 0.9/m
Red side
DefeatLaZeRpan#EUNE
Gangplank · Top
4 / 5 / 5
47.4% KP
18,017
27.7% share
9,987g
204 CS · 9.1/m
cholesterol#jidlo
Talon · Jungle
6 / 10 / 3
47.4% KP
11,780
18.1% share
8,411g
104 CS · 4.7/m
glory to isreal#kokon
Viktor · Mid
4 / 10 / 5
47.4% KP
14,095
21.7% share
7,410g
128 CS · 5.7/m
ROMBASS#EUNE
Corki · ADC
4 / 2 / 5
47.4% KP
15,003
23.1% share
10,792g
192 CS · 8.6/m
SyzyfOfThisGame#EUNE
Janna · Support
1 / 6 / 9
52.6% KP
6,174
9.5% share
5,904g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
