Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 164 days ago
0 / 11 / 17
K / D / A
36.2%
Kill participation
632.8
Damage / min
8,633g
307.2 gold / min
65
31 placed · 0 cleared
15
0.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAcho Tigura#DUPE
Irelia · Top
3 / 6 / 11
29.8% KP
15,493
12.4% share
12,738g
230 CS · 8.2/m
MatWix#EUNE
Fizz · Jungle
24 / 2 / 7
66% KP
40,347
32.2% share
18,251g
209 CS · 7.4/m
Cvîkî#EUNE
Qiyana · Mid
7 / 4 / 9
34% KP
23,932
19.1% share
11,105g
174 CS · 6.2/m
spooshi#0000
Tristana · ADC
13 / 0 / 6
40.4% KP
27,711
22.1% share
16,784g
222 CS · 7.9/m
Bitie#BITIE
Elise · Support
0 / 11 / 17
36.2% KP
17,783
14.2% share
8,633g
15 CS · 0.5/m
Red side
Defeatflowerbean#TAKEN
Riven · Top
5 / 10 / 5
43.5% KP
28,957
30.3% share
11,794g
189 CS · 6.7/m
cholesterol#jidlo
Talon · Jungle
8 / 12 / 2
43.5% KP
17,946
18.8% share
13,216g
151 CS · 5.4/m
SanSiroBro#SSB
Anivia · Mid
4 / 6 / 7
47.8% KP
20,701
21.7% share
10,551g
237 CS · 8.4/m
父父父#horse
Ashe · ADC
4 / 11 / 4
34.8% KP
16,697
17.5% share
10,609g
169 CS · 6/m
pretendent#69699
Seraphine · Support
2 / 8 / 13
65.2% KP
11,130
11.7% share
7,699g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
