Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 164 days ago
4 / 7 / 5
K / D / A
36%
Kill participation
718.8
Damage / min
8,888g
367.5 gold / min
21
12 placed · 2 cleared
161
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTweetyFreakzGod#EUNE
Camille · Top
2 / 7 / 2
23.5% KP
8,430
12.5% share
7,912g
159 CS · 6.6/m
Byqqu#EUNE
Volibear · Jungle
3 / 7 / 3
35.3% KP
14,058
20.8% share
8,576g
160 CS · 6.6/m
Baketto#EUNE
Anivia · Mid
4 / 5 / 1
29.4% KP
16,951
25.1% share
9,107g
188 CS · 7.8/m
Bobr#Fire
Ziggs · ADC
7 / 3 / 1
47.1% KP
23,372
34.6% share
11,355g
234 CS · 9.7/m
billyhassan#zater
Rakan · Support
1 / 3 / 10
64.7% KP
4,718
7% share
7,546g
31 CS · 1.3/m
Red side
VictorySelfish Kougioum#EUNE
Jax · Top
10 / 2 / 1
44% KP
26,229
32.7% share
12,501g
197 CS · 8.1/m
StandAsideMe#EUNE
Amumu · Jungle
3 / 3 / 10
52% KP
13,778
17.2% share
10,088g
182 CS · 7.5/m
Bitie#BITIE
Ambessa · Mid
4 / 7 / 5
36% KP
17,384
21.7% share
8,888g
161 CS · 6.7/m
I Nosferatu I#EUNE
Ezreal · ADC
4 / 1 / 4
32% KP
13,097
16.3% share
10,189g
210 CS · 8.7/m
skibidi sigma XD#labub
Seraphine · Support
4 / 4 / 9
52% KP
9,802
12.2% share
7,750g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
