Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 164 days ago
4 / 4 / 4
K / D / A
28.6%
Kill participation
1,046.1
Damage / min
12,151g
464.4 gold / min
25
11 placed · 1 cleared
232
8.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÈmêr#022
Jayce · Top
0 / 3 / 4
14.3% KP
16,587
14.3% share
8,821g
207 CS · 7.9/m
Soldier of God#RFRMD
Ekko · Jungle
15 / 1 / 5
71.4% KP
33,753
29.1% share
16,637g
233 CS · 8.9/m
Bitie#BITIE
Ambessa · Mid
4 / 4 / 4
28.6% KP
27,373
23.6% share
12,151g
232 CS · 8.9/m
FatCatOnSnow#00008
Vayne · ADC
8 / 4 / 9
60.7% KP
33,102
28.5% share
13,448g
218 CS · 8.3/m
Zein Greenleaf#Green
Milio · Support
1 / 4 / 20
75% KP
5,219
4.5% share
8,955g
29 CS · 1.1/m
Red side
DefeatCholly#EUNE
Ornn · Top
1 / 3 / 4
31.3% KP
11,961
16% share
9,210g
231 CS · 8.8/m
stalkus#PL1
Hecarim · Jungle
0 / 7 / 8
50% KP
15,386
20.6% share
9,097g
184 CS · 7/m
VODKAWHISKEY911#2001
Kassadin · Mid
8 / 3 / 2
62.5% KP
16,693
22.4% share
14,088g
192 CS · 7.3/m
DattBoss#EUNE
Ezreal · ADC
5 / 8 / 5
62.5% KP
22,747
30.5% share
12,568g
217 CS · 8.3/m
skibidi sigma XD#labub
Seraphine · Support
2 / 7 / 9
68.8% KP
7,807
10.5% share
7,204g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
