Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 163 days ago
10 / 7 / 6
K / D / A
45.7%
Kill participation
869.4
Damage / min
16,969g
562.2 gold / min
19
10 placed · 2 cleared
272
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheGuyWhoKnocks#0000
Fiora · Top
7 / 7 / 5
34.3% KP
26,131
23.3% share
14,460g
231 CS · 7.7/m
UNFAZED#backk
Sylas · Jungle
11 / 4 / 7
51.4% KP
24,805
22.1% share
16,065g
229 CS · 7.6/m
Bitie#BITIE
Ambessa · Mid
10 / 7 / 6
45.7% KP
26,241
23.4% share
16,969g
272 CS · 9/m
PiotrekSzeliga#szeli
Smolder · ADC
7 / 5 / 4
31.4% KP
26,493
23.6% share
14,595g
267 CS · 8.8/m
CllayMoore#Cyrem
Karma · Support
0 / 8 / 14
40% KP
8,571
7.6% share
8,327g
30 CS · 1/m
Red side
DefeatEuronotuss#KMSf
Yasuo · Top
4 / 11 / 4
25.8% KP
19,023
16.3% share
10,283g
192 CS · 6.4/m
Laur#1502
Lee Sin · Jungle
11 / 4 / 11
71% KP
29,066
24.9% share
14,222g
177 CS · 5.9/m
xCytryn#SS14
LeBlanc · Mid
9 / 9 / 9
58.1% KP
28,053
24% share
11,983g
204 CS · 6.8/m
Naritti#rose
Ashe · ADC
3 / 5 / 12
48.4% KP
25,862
22.2% share
14,800g
277 CS · 9.2/m
nataliuauaua#uwu
Seraphine · Support
4 / 6 / 17
67.7% KP
14,701
12.6% share
9,058g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
