Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 163 days ago
10 / 6 / 4
K / D / A
42.4%
Kill participation
1,471.2
Damage / min
14,443g
535.3 gold / min
15
6 placed · 3 cleared
216
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKleenjoyer#karzy
Aatrox · Top
6 / 4 / 1
31.8% KP
23,866
24.7% share
10,119g
206 CS · 7.6/m
Iancu Robila#JefE
Naafiri · Jungle
12 / 8 / 3
68.2% KP
26,479
27.4% share
13,238g
185 CS · 6.9/m
V Ξ Τ Ξ L#ff15
Xerath · Mid
0 / 9 / 5
22.7% KP
16,709
17.3% share
8,200g
180 CS · 6.7/m
갓콤플렉스#GODXX
Smolder · ADC
2 / 7 / 2
18.2% KP
14,809
15.3% share
9,951g
237 CS · 8.8/m
U will never be#EUNE
Vel'Koz · Support
2 / 5 / 5
31.8% KP
14,805
15.3% share
8,284g
49 CS · 1.8/m
Red side
Victoryhehe xd#suc
Garen · Top
4 / 3 / 4
24.2% KP
18,270
15.7% share
11,883g
218 CS · 8.1/m
ΒΑΛΑΝΤΗΣ ΤΣΑΒΟ#ΧΑΛΚΟ
Hecarim · Jungle
11 / 5 / 7
54.5% KP
23,373
20.1% share
15,085g
246 CS · 9.1/m
Bitie#BITIE
Ambessa · Mid
10 / 6 / 4
42.4% KP
39,699
34.2% share
14,443g
216 CS · 8/m
No1 Razegii Fan#4ever
Brand · ADC
6 / 3 / 10
48.5% KP
25,533
22% share
12,606g
204 CS · 7.6/m
Kaamiito #EUNE
Morgana · Support
2 / 5 / 9
33.3% KP
9,352
8% share
8,207g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
