Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 163 days ago
6 / 11 / 5
K / D / A
47.8%
Kill participation
749.2
Damage / min
13,383g
406.8 gold / min
33
16 placed · 1 cleared
207
6.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAhoj Ty Máš BPD#MissU
Yorick · Top
4 / 5 / 5
39.1% KP
25,801
20.4% share
15,879g
304 CS · 9.2/m
kric zzz#gng
Rengar · Jungle
9 / 7 / 6
65.2% KP
24,620
19.5% share
14,440g
224 CS · 6.8/m
Bitie#BITIE
Ambessa · Mid
6 / 11 / 5
47.8% KP
24,649
19.5% share
13,383g
207 CS · 6.3/m
Piniz Glider#Medo
Karthus · ADC
3 / 7 / 9
52.2% KP
42,004
33.2% share
13,653g
266 CS · 8.1/m
VoidFloyd#EUNE
Karma · Support
1 / 8 / 11
52.2% KP
9,443
7.5% share
9,340g
54 CS · 1.6/m
Red side
Victoryaporo plasma#pubg
Vladimir · Top
5 / 3 / 10
40.5% KP
31,059
24.4% share
15,631g
329 CS · 10/m
16 γραμμες#11111
Ekko · Jungle
14 / 5 / 10
64.9% KP
29,208
23% share
17,996g
245 CS · 7.4/m
Cukiereczek#Pcake
Pantheon · Mid
11 / 6 / 10
56.8% KP
37,766
29.7% share
14,082g
201 CS · 6.1/m
FatBoyChan#EUNE
Yasuo · ADC
5 / 5 / 15
54.1% KP
21,773
17.1% share
15,560g
284 CS · 8.6/m
KochamKotkiGotki#ZBL
Lulu · Support
2 / 4 / 24
70.3% KP
7,377
5.8% share
10,578g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
