Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 163 days ago
9 / 10 / 15
K / D / A
68.6%
Kill participation
1,180.1
Damage / min
15,813g
428.1 gold / min
33
3 placed · 4 cleared
234
6.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryl DR JOINT l#EUNE
Renekton · Top
4 / 13 / 12
30.2% KP
22,936
15.6% share
13,477g
240 CS · 6.5/m
FUTURE RANK 1#KOVA
Graves · Jungle
18 / 6 / 15
62.3% KP
37,194
25.3% share
23,594g
358 CS · 9.7/m
MOM BlitzU#GOAT
Akali · Mid
16 / 5 / 11
50.9% KP
38,341
26.1% share
15,936g
239 CS · 6.5/m
futility#error
Vex · ADC
11 / 4 / 22
62.3% KP
35,387
24.1% share
19,599g
323 CS · 8.7/m
Pan Guie#EMC2
Leona · Support
4 / 7 / 29
62.3% KP
12,941
8.8% share
12,803g
38 CS · 1/m
Red side
DefeatFatAndLazy#FAT
Riven · Top
19 / 6 / 7
74.3% KP
55,663
35.2% share
23,834g
267 CS · 7.2/m
Bitie#BITIE
Brand · Jungle
9 / 10 / 15
68.6% KP
43,584
27.6% share
15,813g
234 CS · 6.3/m
risk#Deyu
Yasuo · Mid
3 / 10 / 11
40% KP
22,484
14.2% share
14,310g
299 CS · 8.1/m
Araquadorw#EUNE
Vel'Koz · ADC
2 / 13 / 7
25.7% KP
27,868
17.6% share
13,225g
229 CS · 6.2/m
AphonicVirtuoso#EUNE
Nautilus · Support
2 / 14 / 14
45.7% KP
8,549
5.4% share
10,358g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
