Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 163 days ago
14 / 7 / 10
K / D / A
53.3%
Kill participation
1,022.3
Damage / min
14,074g
551.9 gold / min
20
3 placed · 2 cleared
186
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPiridacas#6969
Skarner · Top
14 / 8 / 2
51.6% KP
28,421
33.3% share
15,062g
159 CS · 6.2/m
Aether#PFHP
Rengar · Jungle
3 / 13 / 3
19.4% KP
9,441
11% share
9,442g
138 CS · 5.4/m
Paulo Dybala#JUV3
Malphite · Mid
3 / 8 / 7
32.3% KP
13,210
15.5% share
8,553g
181 CS · 7.1/m
I guess bro#XDD
Smolder · ADC
9 / 8 / 3
38.7% KP
22,421
26.2% share
13,581g
188 CS · 7.4/m
OneInch#EUNE
Vel'Koz · Support
2 / 8 / 9
35.5% KP
11,960
14% share
7,705g
42 CS · 1.6/m
Red side
VictoryFatAndLazy#FAT
Riven · Top
6 / 7 / 3
20% KP
11,907
10.7% share
12,217g
199 CS · 7.8/m
Bitie#BITIE
Naafiri · Jungle
14 / 7 / 10
53.3% KP
26,068
23.5% share
14,074g
186 CS · 7.3/m
Анте#lele
Karthus · Mid
11 / 6 / 11
48.9% KP
34,899
31.4% share
14,348g
229 CS · 9/m
Just DH#EUNE
Vayne · ADC
13 / 7 / 6
42.2% KP
26,073
23.5% share
14,179g
210 CS · 8.2/m
Zvanar#6767
Yuumi · Support
1 / 4 / 24
55.6% KP
12,110
10.9% share
8,920g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
