Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 162 days ago
0 / 5 / 2
K / D / A
16.7%
Kill participation
440.4
Damage / min
7,929g
348.5 gold / min
15
11 placed · 0 cleared
185
8.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPretenderX#EUNE
Akali · Top
5 / 0 / 4
28.1% KP
19,056
20.3% share
10,512g
204 CS · 9/m
IKneelOnlyToGod#King
Talon · Jungle
12 / 0 / 6
56.3% KP
16,703
17.8% share
13,266g
221 CS · 9.7/m
Gr Litt#777
Veigar · Mid
4 / 4 / 3
21.9% KP
11,376
12.1% share
9,227g
202 CS · 8.9/m
Hate#yyy1
Ezreal · ADC
9 / 3 / 11
62.5% KP
36,353
38.6% share
13,609g
186 CS · 8.2/m
Bartek#69693
Nami · Support
2 / 5 / 19
65.6% KP
10,606
11.3% share
8,315g
15 CS · 0.7/m
Red side
DefeatBitie#BITIE
Sion · Top
0 / 5 / 2
16.7% KP
10,019
17.8% share
7,929g
185 CS · 8.1/m
conquistador#xxxxx
Sylas · Jungle
1 / 9 / 6
58.3% KP
9,148
16.2% share
7,143g
127 CS · 5.6/m
sakalenerob#666
Azir · Mid
6 / 3 / 3
75% KP
17,720
31.4% share
10,507g
207 CS · 9.1/m
Hate Is Back#EUNE
Xayah · ADC
4 / 9 / 4
66.7% KP
13,039
23.1% share
8,731g
146 CS · 6.4/m
Inoprem#inopr
Rakan · Support
1 / 6 / 9
83.3% KP
6,486
11.5% share
6,201g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
