Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 161 days ago
5 / 3 / 4
K / D / A
34.6%
Kill participation
528.3
Damage / min
11,171g
415 gold / min
18
4 placed · 1 cleared
192
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJamppuJam#EUNE
Yorick · Top
2 / 4 / 1
11.5% KP
15,708
18.6% share
10,477g
231 CS · 8.6/m
Bitie#BITIE
Naafiri · Jungle
5 / 3 / 4
34.6% KP
14,219
16.8% share
11,171g
192 CS · 7.1/m
UNFAZED#backk
Irelia · Mid
8 / 1 / 6
53.8% KP
31,292
37.1% share
16,331g
297 CS · 11/m
winchester#oka
Varus · ADC
11 / 6 / 1
46.2% KP
19,405
23% share
14,176g
192 CS · 7.1/m
PhDFranky#2024
Zilean · Support
0 / 3 / 11
42.3% KP
3,795
4.5% share
7,711g
35 CS · 1.3/m
Red side
DefeatLucius Zogratis#Eune1
Sett · Top
2 / 6 / 0
11.8% KP
14,740
17.8% share
9,044g
199 CS · 7.4/m
Mickey#1v9
Brand · Jungle
8 / 6 / 3
64.7% KP
24,307
29.4% share
12,227g
152 CS · 5.6/m
Kuseni#kicia
Zed · Mid
0 / 7 / 5
29.4% KP
21,776
26.3% share
9,104g
175 CS · 6.5/m
Hate#yyy1
Lucian · ADC
5 / 4 / 7
70.6% KP
16,620
20.1% share
12,890g
244 CS · 9.1/m
DRON Komy#DRON
Nami · Support
2 / 3 / 11
76.5% KP
5,246
6.3% share
8,319g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
