Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 161 days ago
14 / 5 / 13
K / D / A
67.5%
Kill participation
1,438.9
Damage / min
16,059g
536.2 gold / min
26
1 placed · 4 cleared
206
6.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMillux#EUNE
Mordekaiser · Top
6 / 11 / 2
36.4% KP
29,082
26.1% share
11,809g
217 CS · 7.2/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
7 / 5 / 1
36.4% KP
29,015
26% share
15,561g
268 CS · 8.9/m
V O L C A N I C#1903
Qiyana · Mid
6 / 7 / 6
54.5% KP
22,434
20.1% share
12,190g
180 CS · 6/m
harambecomeback3#4824
Ashe · ADC
1 / 8 / 8
40.9% KP
15,588
14% share
10,327g
197 CS · 6.6/m
Nilfen#EUNE
Seraphine · Support
2 / 9 / 9
50% KP
15,397
13.8% share
8,148g
33 CS · 1.1/m
Red side
VictoryDENIZZZ#EUNE
Ornn · Top
7 / 3 / 14
52.5% KP
23,653
17.9% share
11,154g
159 CS · 5.3/m
Bitie#BITIE
Kayn · Jungle
14 / 5 / 13
67.5% KP
43,094
32.6% share
16,059g
206 CS · 6.9/m
АБВ#XDD
Veigar · Mid
11 / 3 / 10
52.5% KP
26,697
20.2% share
14,409g
223 CS · 7.4/m
Negan#Samir
Brand · ADC
6 / 7 / 13
47.5% KP
24,852
18.8% share
12,245g
171 CS · 5.7/m
TAAAAAAAMPONELLA#tomic
Nami · Support
2 / 4 / 27
72.5% KP
13,899
10.5% share
9,761g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
