Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 161 days ago
6 / 3 / 5
K / D / A
61.1%
Kill participation
880.9
Damage / min
10,530g
490.9 gold / min
24
10 placed · 1 cleared
169
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySefiroKING#GOD
Renekton · Top
10 / 1 / 2
36.4% KP
18,790
23.5% share
11,467g
181 CS · 8.4/m
은 월#0614
Jarvan IV · Jungle
5 / 3 / 11
48.5% KP
9,167
11.5% share
9,511g
124 CS · 5.8/m
cìnu#EUNE
Akali · Mid
5 / 2 / 5
30.3% KP
11,717
14.7% share
8,792g
155 CS · 7.2/m
devils approval#00000
Karthus · ADC
10 / 9 / 4
42.4% KP
31,974
40.1% share
11,026g
159 CS · 7.4/m
akri#kira
Nami · Support
3 / 3 / 19
66.7% KP
8,166
10.2% share
7,858g
17 CS · 0.8/m
Red side
DefeatIWO BARANIEWSKI#GOAT
Naafiri · Top
2 / 8 / 1
16.7% KP
14,950
21.1% share
7,142g
142 CS · 6.6/m
Bitie#BITIE
Kayn · Jungle
6 / 3 / 5
61.1% KP
18,896
26.7% share
10,530g
169 CS · 7.9/m
Senshin#kιng
Annie · Mid
2 / 6 / 6
44.4% KP
15,702
22.1% share
7,078g
128 CS · 6/m
DaryeL#XXXX
Draven · ADC
7 / 9 / 0
38.9% KP
12,878
18.2% share
10,958g
144 CS · 6.7/m
슬로바키아 삽#이기주의자
Thresh · Support
1 / 7 / 9
55.6% KP
8,468
11.9% share
6,175g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
