Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 161 days ago
15 / 11 / 11
K / D / A
63.4%
Kill participation
1,139.3
Damage / min
18,404g
462.6 gold / min
30
3 placed · 2 cleared
215
5.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatresourcemaxxing#ferdt
Twisted Fate · Top
5 / 9 / 9
34.1% KP
29,054
16.3% share
19,391g
316 CS · 7.9/m
Bitie#BITIE
Kayn · Jungle
15 / 11 / 11
63.4% KP
45,325
25.4% share
18,404g
215 CS · 5.4/m
Morganio#1010
Zed · Mid
9 / 11 / 5
34.1% KP
45,101
25.3% share
16,792g
252 CS · 6.3/m
DAEWOO MATIZ #EUNE
Smolder · ADC
8 / 7 / 8
39% KP
35,771
20.1% share
18,665g
337 CS · 8.5/m
Þykê#pyke
Pantheon · Support
4 / 12 / 14
43.9% KP
22,875
12.8% share
11,761g
36 CS · 0.9/m
Red side
VictoryANKARA MANTALOS#LKM
Jhin · Top
6 / 12 / 13
38% KP
26,236
15.3% share
15,904g
250 CS · 6.3/m
ZbychuPetara#Zbyh
Nidalee · Jungle
9 / 7 / 19
56% KP
28,453
16.6% share
16,954g
225 CS · 5.7/m
Misanthrope#G0AT
Hwei · Mid
10 / 8 / 16
52% KP
37,971
22.2% share
16,394g
255 CS · 6.4/m
R KIOSK MANAGER#EUNE
Jinx · ADC
14 / 4 / 18
64% KP
40,444
23.6% share
22,055g
332 CS · 8.3/m
Obywatel bez NIP#5345
Senna · Support
11 / 11 / 22
66% KP
38,301
22.3% share
16,795g
60 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
