Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 161 days ago
12 / 5 / 11
K / D / A
60.5%
Kill participation
762
Damage / min
14,226g
490.8 gold / min
37
1 placed · 7 cleared
193
6.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLumenGoD#EUNE
Kennen · Top
1 / 9 / 2
12.5% KP
10,676
13% share
8,169g
175 CS · 6/m
WINRATEBOOSTER#WBWB
Briar · Jungle
8 / 8 / 4
50% KP
24,564
29.9% share
13,829g
194 CS · 6.7/m
ZamulekWannabe#13542
Riven · Mid
4 / 8 / 7
45.8% KP
17,932
21.8% share
10,056g
203 CS · 7/m
Kneeless#9429
Vayne · ADC
11 / 6 / 1
50% KP
24,326
29.6% share
14,230g
204 CS · 7/m
goga sekulić#gace
Milio · Support
0 / 7 / 16
66.7% KP
4,791
5.8% share
7,620g
21 CS · 0.7/m
Red side
VictorySmoker134#EUNE
Varus · Top
11 / 4 / 7
47.4% KP
24,750
25.7% share
14,066g
205 CS · 7.1/m
Bitie#BITIE
Elise · Jungle
12 / 5 / 11
60.5% KP
22,085
23% share
14,226g
193 CS · 6.7/m
cìnu#EUNE
Akali · Mid
9 / 6 / 8
44.7% KP
23,022
23.9% share
12,695g
176 CS · 6.1/m
Apollø#EUNE
Senna · ADC
3 / 5 / 13
42.1% KP
16,660
17.3% share
11,469g
187 CS · 6.5/m
KarmaIsByMySide#Karma
Thresh · Support
3 / 4 / 21
63.2% KP
9,652
10% share
9,657g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
