Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 160 days ago
4 / 6 / 8
K / D / A
85.7%
Kill participation
458.8
Damage / min
8,440g
377.9 gold / min
47
22 placed · 2 cleared
37
1.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryoทly ƒεεd ƒªทs#シシシ
Sion · Top
3 / 5 / 1
12.1% KP
18,866
21.9% share
10,402g
220 CS · 9.9/m
Samwise Gamgee#eun
Quinn · Jungle
11 / 1 / 4
45.5% KP
19,059
22.2% share
12,015g
185 CS · 8.3/m
F A l T H#777
Vladimir · Mid
12 / 3 / 5
51.5% KP
28,553
33.2% share
12,119g
172 CS · 7.7/m
ShyBeast#EUNE
Nilah · ADC
6 / 4 / 2
24.2% KP
11,527
13.4% share
11,285g
181 CS · 8.1/m
Bestøne#EUNE
Lulu · Support
1 / 2 / 14
45.5% KP
8,038
9.3% share
7,581g
11 CS · 0.5/m
Red side
DefeatMishimat#EUNE
Garen · Top
1 / 3 / 1
14.3% KP
12,409
16.6% share
8,659g
212 CS · 9.5/m
CYTRUSOWY#5005
Zac · Jungle
2 / 7 / 5
50% KP
11,122
14.9% share
7,287g
105 CS · 4.7/m
Legend#KDA
Malzahar · Mid
4 / 10 / 3
50% KP
23,754
31.8% share
8,587g
128 CS · 5.7/m
iBlondix#333
Caitlyn · ADC
3 / 7 / 4
50% KP
17,189
23% share
9,225g
147 CS · 6.6/m
Bitie#BITIE
Blitzcrank · Support
4 / 6 / 8
85.7% KP
10,246
13.7% share
8,440g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
