Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 159 days ago
11 / 7 / 13
K / D / A
77.4%
Kill participation
1,467.9
Damage / min
13,315g
490.4 gold / min
13
3 placed · 1 cleared
177
6.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5027163858x#EUNE
Kennen · Top
7 / 6 / 8
48.4% KP
40,849
30.3% share
11,279g
170 CS · 6.3/m
Bitie#BITIE
Naafiri · Jungle
11 / 7 / 13
77.4% KP
39,854
29.5% share
13,315g
177 CS · 6.5/m
OKRUH#KKKKK
Darius · Mid
11 / 4 / 2
41.9% KP
23,706
17.6% share
12,887g
205 CS · 7.6/m
humam1234#EUNE
Jinx · ADC
0 / 4 / 12
38.7% KP
21,185
15.7% share
12,240g
251 CS · 9.2/m
Fum#224
Janna · Support
2 / 2 / 21
74.2% KP
9,375
6.9% share
8,925g
15 CS · 0.6/m
Red side
DefeatYukis Daddy#Owner
Dr. Mundo · Top
5 / 7 / 1
27.3% KP
25,322
27% share
10,361g
191 CS · 7/m
AmogusGaming374#sussy
Fizz · Jungle
4 / 7 / 5
40.9% KP
15,931
17% share
11,983g
214 CS · 7.9/m
Dvojzarez2007#EUNE
Qiyana · Mid
10 / 7 / 2
54.5% KP
24,131
25.7% share
13,725g
196 CS · 7.2/m
Neve4Mind#EUNE
Kai'Sa · ADC
2 / 5 / 2
18.2% KP
11,705
12.5% share
11,218g
246 CS · 9.1/m
chrismisa#EUNE
Neeko · Support
1 / 5 / 11
54.5% KP
16,702
17.8% share
7,814g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
