Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 158 days ago
7 / 9 / 15
K / D / A
50%
Kill participation
612.3
Damage / min
13,433g
430.3 gold / min
31
8 placed · 3 cleared
209
6.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasu#lftm
Diana · Top
4 / 12 / 6
27% KP
17,373
11.5% share
10,864g
151 CS · 4.8/m
Sρiritless#xxx
Sylas · Jungle
8 / 7 / 14
59.5% KP
29,664
19.6% share
12,919g
206 CS · 6.6/m
Wapode#Aura
Akshan · Mid
20 / 10 / 11
83.8% KP
51,725
34.3% share
17,169g
195 CS · 6.2/m
Hate Is Back#EUNE
Brand · ADC
4 / 7 / 15
51.4% KP
42,168
27.9% share
12,761g
181 CS · 5.8/m
Scamaze#EUN
Rell · Support
1 / 8 / 26
73% KP
10,053
6.7% share
9,300g
27 CS · 0.9/m
Red side
Victoryad kat bot only#0000
Katarina · Top
12 / 9 / 13
56.8% KP
32,896
24.9% share
14,320g
207 CS · 6.6/m
Bitie#BITIE
Kayn · Jungle
7 / 9 / 15
50% KP
19,114
14.4% share
13,433g
209 CS · 6.7/m
r e a l i t y#7 7 7
Ahri · Mid
13 / 6 / 11
54.5% KP
35,983
27.2% share
15,799g
195 CS · 6.2/m
Souheii#EUNE
Draven · ADC
12 / 6 / 15
61.4% KP
35,880
27.1% share
17,107g
215 CS · 6.9/m
I LikeYourSmile#EUNE
Alistar · Support
0 / 7 / 32
72.7% KP
8,444
6.4% share
9,297g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
