Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 158 days ago
10 / 4 / 7
K / D / A
60.7%
Kill participation
1,211.6
Damage / min
13,773g
565.6 gold / min
16
8 placed · 2 cleared
205
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuued#nmk
Nasus · Top
3 / 1 / 2
33.3% KP
12,542
23.2% share
8,137g
157 CS · 6.4/m
GabrychaBąk123#JDisa
Elise · Jungle
5 / 5 / 1
40% KP
14,962
27.7% share
10,162g
187 CS · 7.7/m
MIŚ BIM#MIŚBI
Sylas · Mid
4 / 10 / 2
40% KP
10,335
19.1% share
9,138g
179 CS · 7.4/m
Hate Is Back#EUNE
Lucian · ADC
2 / 6 / 2
26.7% KP
9,529
17.7% share
9,981g
209 CS · 8.6/m
hate my life#r0pe
Nami · Support
1 / 6 / 5
40% KP
6,615
12.3% share
6,159g
27 CS · 1.1/m
Red side
VictoryØneSingleLie#1000
Akali · Top
3 / 4 / 2
17.9% KP
21,087
22.8% share
9,198g
197 CS · 8.1/m
WTF Gerisee#EUNE
Ekko · Jungle
5 / 4 / 9
50% KP
14,501
15.7% share
10,926g
169 CS · 6.9/m
Bitie#BITIE
Ezreal · Mid
10 / 4 / 7
60.7% KP
29,503
32% share
13,773g
205 CS · 8.4/m
reformed arinsuu#1v9
Swain · ADC
9 / 2 / 8
60.7% KP
20,515
22.2% share
13,242g
202 CS · 8.3/m
Outlined #EUNE
Thresh · Support
1 / 1 / 15
57.1% KP
6,695
7.3% share
7,932g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
