Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 156 days ago
14 / 8 / 5
K / D / A
57.6%
Kill participation
1,446.1
Damage / min
15,811g
588.9 gold / min
16
7 placed · 1 cleared
224
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRezeda#DCT
Camille · Top
6 / 4 / 5
47.8% KP
27,501
25.8% share
12,272g
226 CS · 8.4/m
femboy milkies#kirk
Talon · Jungle
9 / 6 / 4
56.5% KP
28,363
26.6% share
15,362g
208 CS · 7.7/m
zuky#xdd
Vladimir · Mid
4 / 9 / 5
39.1% KP
23,432
22% share
10,316g
194 CS · 7.2/m
Death Ιn 4 Acts#EUNE
Caitlyn · ADC
2 / 7 / 3
21.7% KP
14,760
13.8% share
10,739g
213 CS · 7.9/m
adamiecv8#guwno
Senna · Support
2 / 7 / 3
21.7% KP
12,672
11.9% share
8,015g
33 CS · 1.2/m
Red side
Victorynemcsak#sugar
Kennen · Top
7 / 7 / 5
36.4% KP
22,205
21% share
11,493g
163 CS · 6.1/m
WillUwUmp#OwO
Nunu & Willump · Jungle
2 / 5 / 16
54.5% KP
11,287
10.7% share
10,730g
186 CS · 6.9/m
Bitie#BITIE
Ambessa · Mid
14 / 8 / 5
57.6% KP
38,828
36.7% share
15,811g
224 CS · 8.3/m
nao jinguji#flow
Jinx · ADC
9 / 2 / 10
57.6% KP
27,074
25.6% share
14,517g
245 CS · 9.1/m
불 속으로 몸을 던져라#인종차별
Alistar · Support
1 / 1 / 17
54.5% KP
6,267
5.9% share
7,219g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
